Fix drawString
and setClipRect
with 90/270-degree rotation
#2343
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Previously, the calculation of
minX
,minY
,maxX
, andmaxY
insidejswrap_graphics_drawString
was whatgraphicsToDeviceCoordinates
does, just written out explicitly. With 90- or 270-degree rotations, that meant that the final values ended up rotated 180 degrees relative to what they should have been. As a result, characters could end up effectively clipped twice and hence incorrectly not being drawn. What we actually want instead is to do the reverse transformation ofgraphicsToDeviceCoordinates
, which fortunately already exists asdeviceToGraphicsCoordinates
.The PR includes a test that would fail before and is fixed by this change.